Publications
Theses
- Nilsen, T. Guidelines for the Design of Augmented Reality Strategy Games. Masters thesis supervised by Cockburn A., and Billinghurst M.
Book Chapters
- Green, R., Empowering Human-Computer Interactions with Segmented Motion, Human Motion – Understanding, Modeling, Capture and Animation, Springer, 2007.
- Grimley, G., Nilsen, T., Kerr, R., Green, R. & Thompson, D., Virtual Worlds for Science Learning, In S. Rodrigues (Ed.) Multiple Literacy and Science Education: ICTs in Formal and Informal Learning Environments (pp. 263-279). Hershey, PA: IGI Global, 2010
Journal Papers
- Grimley, M., Green, R., Nilsen, T., Thompson, D., and Tomes R., Learning from a digital game compared to a traditional lecture: The student experience. Active Learning in Higher Education (In press).
- Grimley, M., Dahraei, H., and Riding, R. J., The relationship between anxiety stability, working memory and cognitive style. Educational Studies, 34, 3, 213-223.
- Grimley, M., Banner, G., Working memory, cognitive style, and behavioural predictors of GCSE exam success. Educational Psychology, 28, 3, 341-351.
- Grimley, M., An exploration of the interaction between speech rate, gender and cognitive style in their effect on recall. Educational Psychology, 27, 3, 401-417.
- Grimley, M., Learning from multimedia materials: The relative impact of individual differences. Educational Psychology, 27, 4, 465-485.
- Green, R., Maximizing Height, Distance or Rotation from Real-time Analysis Visualisation of Take-off Angles and Speed, Journal of Sports Science and Medicine (2006) 5, 590-596
- Magerkurth, C., Cheok, A.D., Mandryk, R.L., Nilsen, T., Pervasive Games: Bringing Computer Entertainment Back to the Real World, Computers in Entertainment (CIE), Volume 3, Issue 3, Section: Pervasive gaming, p4.
- Riding, R. J.; Grimley, M. Cognitive Style, Gender and Learning from Multi-media. British Journal of Educational Technology, 30, 1, 43 — 56.
- Green, R., Guan, L., Quantifying and Recognizing Human Movement Patterns from Monocular Video Images – Part I: A New Framework for Modeling Human Motion, IEEE Transactions on Circuits and Systems for Video Technology, Vol. 14, No. 2, February, 2004. (This paper won the IEEE CSVT Transactions Journal Best Paper Award for 2005)
- Green, R., Guan, R., Quantifying and Recognizing Human Movement Patterns from Monocular Video Images – Part II: Applications to Biometrics, IEEE Transactions on Circuits and Systems for Video Technology, Vol. 14, No. 2, February, 2004.
Conference Proceedings
- Grimley, M. Green, R. & Nilsen, T. Students’ Learning Experiences in the Digital Age, SRHE Annual Conference 2008 Valuing Higher Education. Liverpool, 9-11th December, 2008.
- Grimley, M. Green, R., Nilsen, T., Thompson, D., 3D-Virtual Worlds and Education for Sustainability. In Proceedings of the Eighth International Conference of the Australasian Campuses Towards Sustainability. Tertiary Education Institutions Leading for Sustainability. 1-3 October 2008.
- Barrow, D., Mitrovic, A., Ohlsson, S. & Grimley, M., Assessing the impact of positive feedback in constraint-based tutors. Montreal, Canada: The 9th International Conference on Intelligent Tutoring Systems (ITS2008), 23-27 June 2008.
- Bell, T., Freeman, I., Alexander, J., Grimley, M., Computer Science without Computers: New Outreach Methods from Old Tricks. Auckland, New Zealand: Annual Conference of the National Advisory Committee on Computing Qualifications (NACQ 2008), 4-7 Jul 2008.
- Milik, N., Mitrovic, A. & Grimley, M., Investigating the relationship between spatial ability and feedback style in ITSs. Montreal, Canada: The 9th International Conference on Intelligent Tutoring Systems (ITS2008), 23-27 June 2008.
- Grimley, M., Do Riding’s style dimensions have neural correlates? Trinity University, Dublin: ELSIN 2007 European Learning Styles Information Network, June 12 – 14, 2007.
- Milik, N., Mitrovic, A., Grimley, M., Fitting Spatial Ability into Intelligent Tutoring Systems Development. Los Angeles, CA, USA: 13th International Conference on Artificial Intelligence in Education (AIED 2007), 9-13 Jul 2007. In Frontiers in Artifical Intelligence and Applications, 158, 617-619.
- Nilsen, T., Tankwar – AR Games at GenCon Indy 2005, 15th International Conference on Artificial Reality and Telexistence (ICAT 2005), Christchurch, New Zealand.
- Nilsen, T., Looser, J., Tankwar - Tabletop war gaming in augmented reality. In Proceedings of 2nd International Workshop on Pervasive Gaming Applications, Munich, Germany, June 2005
- Buchmann, V., Nilsen, T., Billinghurst, M., Interaction With Partially Transparent Hands and Objects. In proceedings of the 6th Australasian User Interface Conference (AUIC 2005). 31st January – 2nd February, Newcastle, 2005
- Nilsen, T., Linton, S., Looser, J., Motivations for AR Gaming. In Proceedings Fuse 04, New Zealand Game Developers Conference, Dunedin, New Zealand, 26-29 June 2004, pp 86-93.
Technical Reports
Slide sets / Seminars
- Grimley, M., Green, R. Nilsen, T. & Thompson, D. Second Life for Education. Christchurch Central Library: Research Seminar, June 25th 2008
- Grimley, M. Nilsen, T. Second Life for Education. Christchurch Libraries South Learning Centre: Research Seminar for teachers, June 18th-19th 2008.
- Grimley, M., Green, R. Nilsen, T. & Thompson, D., Second Life in Tertiary Education. Christchurch Polytechnic Institute of Technology: Research Seminar, Friday May 30th, 2008.
- Grimley, M., Green, R. and Nilsen, T., Computer games and education. Christchurch, New Zealand: ULearn 06, 24th September 2006.